block¶
Block()¶
- class
mcpi.block.
Block
¶ block = Block(id) block = Block(id, data)
- class
mcpi.block.
AIR
¶ Block(0)
- class
mcpi.block.
STONE
¶ Block(1)
- class
mcpi.block.
GRASS
¶ Block(2)
- class
mcpi.block.
DIRT
¶ Block(3)
- class
mcpi.block.
COBBLESTONE
¶ Block(4)
- class
mcpi.block.
WOOD_PLANKS
¶ Block(5)
data-types (Not on Pi)
0 - Oak
1 - Spruce
2 - Birch
3 - Jungle
- class
mcpi.block.
SAPLING
¶ Block(6)
data-types
0 - Oak
1 - Spruce
2 - Birch
3 - Jungle (Not on Pi)
- class
mcpi.block.
BEDROCK
¶ Block(7)
- class
mcpi.block.
WATER_FLOWING
¶ Block(8)
- class
mcpi.block.
WATER
¶ WATER_FLOWING
- class
mcpi.block.
WATER_STATIONARY
¶ Block(9)
data-types
0-7: Level of the water, 0 being the highest, 7 the lowest
- class
mcpi.block.
LAVA_FLOWING
¶ Block(10)
- class
mcpi.block.
LAVA
¶ LAVA_FLOWING
- class
mcpi.block.
LAVA_STATIONARY
¶ Block(11)
data-types
0-7: Level of the water, 0 being the highest, 7 the lowest
- class
mcpi.block.
SAND
¶ Block(12)
- class
mcpi.block.
GRAVEL
¶ Block(13)
- class
mcpi.block.
GOLD_ORE
¶ Block(14)
- class
mcpi.block.
IRON_ORE
¶ Block(15)
- class
mcpi.block.
COAL_ORE
¶ Block(16)
- class
mcpi.block.
WOOD
¶ Block(17)
data-types (after 3 not on Pi)
0 - Oak (up/down)
1 - Spruce (up/down)
2 - Birch (up/down)
3 - Jungle (up/down)
4 - Oak (east/west)
5 - Spruce (east/west)
6 - Birch (east/west)
7 - Jungle (east/west)
8 - Oak (north/south)
9 - Spruce (north/south)
10 - Birch (north/south)
11 - Jungle (north/south)
12 - Oak (only bark)
13 - Spruce (only bark)
14 - Birch (only bark)
15 - Jungle (only bark)
- class
mcpi.block.
LEAVES
¶ Block(18)
data-types
1 - Oak leaves
2 - Spruce leaves
3 - Birch leaves
- class
mcpi.block.
GLASS
¶ Block(20)
- class
mcpi.block.
LAPIS_LAZULI_ORE
¶ Block(21)
- class
mcpi.block.
LAPIS_LAZULI_BLOCK
¶ Block(22)
- class
mcpi.block.
SANDSTONE
¶ Block(24)
data-types
0 - Sandstone
1 - Chiseled sandstone
2 - Smooth sandstone
- class
mcpi.block.
BED
¶ Block(26)
- class
mcpi.block.
COBWEB
¶ Block(30)
- class
mcpi.block.
GRASS_TALL
¶ Block(31)
data-types
0 - Shrub
1 - Grass
2 - Fern
3 - Grass (color affected by biome) (Not on Pi)
- class
mcpi.block.
WOOL
¶ Block(35)
data-types
0 - White
1 - Orange
2 - Magenta
3 - Light Blue
4 - Yellow
5 - Lime
6 - Pink
7 - Grey
8 - Light grey
9 - Cyan
10 - Purple
11 - Blue
12 - Brown
13 - Green
14 - Red
15 - Black
- class
mcpi.block.
FLOWER_YELLOW
¶ Block(37)
- class
mcpi.block.
FLOWER_CYAN
¶ Block(38)
- class
mcpi.block.
MUSHROOM_BROWN
¶ Block(39)
- class
mcpi.block.
MUSHROOM_RED
¶ Block(40)
- class
mcpi.block.
GOLD_BLOCK
¶ Block(41)
- class
mcpi.block.
IRON_BLOCK
¶ Block(42)
- class
mcpi.block.
STONE_SLAB_DOUBLE
¶ Block(43)
data-types
0 - Stone
1 - Sandstone
2 - Wooden
3 - Cobblestone
4 - Brick
5 - Stone Brick
6 - Nether Brick (not on Pi)
7 - Quartz (not on Pi)
- class
mcpi.block.
STONE_SLAB
¶ Block(44)
data-types
0 - Stone
1 - Sandstone
2 - Wooden
3 - Cobblestone
4 - Brick
5 - Stone Brick
6 - Nether Brick (not on Pi)
7 - Quartz (not on Pi)
- class
mcpi.block.
BRICK_BLOCK
¶ Block(45)
- class
mcpi.block.
TNT
¶ Block(46)
data-types
0 - Inactive
1 - Ready to explode
- class
mcpi.block.
BOOKSHELF
¶ Block(47)
- class
mcpi.block.
MOSS_STONE
¶ Block(48)
- class
mcpi.block.
OBSIDIAN
¶ Block(49)
- class
mcpi.block.
TORCH
¶ Block(50)
data-types
1: Pointing east
2: Pointing west
3: Pointing south
4: Pointing north
5: Facing up
- class
mcpi.block.
FIRE
¶ Block(51)
- class
mcpi.block.
STAIRS_WOOD
¶ Block(53)
data-types
0 - Ascending east
1 - Ascending west
2 - Ascending south
3 - Ascending north
4 - Ascending east (upside down)
5 - Ascending west (upside down)
6 - Ascending south (upside down)
7 - Ascending north (upside down)
- class
mcpi.block.
CHEST
¶ Block(54)
data-types
2 - Facing north
3 - Facing south
4 - Facing west
5 - Facing east
- class
mcpi.block.
DIAMOND_ORE
¶ Block(56)
- class
mcpi.block.
DIAMOND_BLOCK
¶ Block(57)
- class
mcpi.block.
CRAFTING_TABLE
¶ Block(58)
- class
mcpi.block.
FARMLAND
¶ Block(60)
- class
mcpi.block.
FURNACE_INACTIVE
¶ Block(61)
data-types
2 - Facing north
3 - Facing south
4 - Facing west
5 - Facing east
- class
mcpi.block.
FURNACE_ACTIVE
¶ Block(62)
data-types
2 - Facing north
3 - Facing south
4 - Facing west
5 - Facing east
- class
mcpi.block.
DOOR_WOOD
¶ Block(64)
- class
mcpi.block.
LADDER
¶ Block(65)
data-types
2 - Facing north
3 - Facing south
4 - Facing west
5 - Facing east
- class
mcpi.block.
STAIRS_COBBLESTONE
¶ Block(67)
data-types
0 - Ascending east
1 - Ascending west
2 - Ascending south
3 - Ascending north
4 - Ascending east (upside down)
5 - Ascending west (upside down)
6 - Ascending south (upside down)
7 - Ascending north (upside down)
- class
mcpi.block.
DOOR_IRON
¶ Block(71)
- class
mcpi.block.
REDSTONE_ORE
¶ Block(73)
- class
mcpi.block.
SNOW
¶ Block(78)
- class
mcpi.block.
ICE
¶ Block(79)
- class
mcpi.block.
SNOW_BLOCK
¶ Block(80)
data-types
0-7: Height of snow, 0 being the lowest, 7 being the highest.
- class
mcpi.block.
CACTUS
¶ Block(81)
- class
mcpi.block.
CLAY
¶ Block(82)
- class
mcpi.block.
SUGAR_CANE
¶ Block(83)
- class
mcpi.block.
FENCE
¶ Block(85)
- class
mcpi.block.
GLOWSTONE_BLOCK
¶ Block(89)
- class
mcpi.block.
BEDROCK_INVISIBLE
¶ Block(95)
- class
mcpi.block.
STONE_BRICK
¶ Block(98)
data-types
0 - Stone brick
1 - Mossy stone brick
2 - Cracked stone brick
3 - Chiseled stone brick
- class
mcpi.block.
GLASS_PANE
¶ Block(102)
- class
mcpi.block.
MELON
¶ Block(103)
- class
mcpi.block.
FENCE_GATE
¶ Block(107)
data-types
2 - Facing north
3 - Facing south
4 - Facing west
5 - Facing east
- class
mcpi.block.
GLOWING_OBSIDIAN
¶ Block(246)
- class
mcpi.block.
NETHER_REACTOR_CORE
¶ Block(247)
data-types
0 - Unused
1 - Active
2 - Stopped / used up